Sacred Symbols: A PlayStation Podcast

Last Stand Media & Studio71

Sacred Symbols: A PlayStation Podcast is the internet's premiere weekly PlayStation show dedicated to coverage of PS5, PS4, PSVR2, and Sony's deep gaming legacy stretching back to the mid-'90s. Join 20+ year gaming industry veteran and PlayStation brand expert Colin Moriarty -- along with his co-hosts comedian Chris Ray Gun and producer Dustin Furman -- as they go through the news of the week, highlight the best recent games, and interact with their incredibly loyal audience, all without taking anything too seriously. New episodes post each and every Monday. To get early access to each episode, join thousands and thousands of your fellow listeners by supporting the show on Patreon at patreon.com/laststandmedia We wanna make the podcast even better, help us learn how we can: https://bit.ly/2EcYbu4  For advertising opportunities please email PodcastPartnerships@Studio71us.com    Privacy Policy: https://www.studio71.com/us/terms-and-conditions-use/#Privacy%20Policy read less

Our Editor's Take

Sacred Symbols: A PlayStation Podcast is an engaging show for gaming enthusiasts. Hosts Colin Moriarty, Chris Maldonado, and Dustin Furman discuss Sony's famous console.

Every Monday, the gaming podcast hosts take the time to discuss a wide selection of topics. It can range from the future of the Horizon video game series to the success of The Last of Us at the Emmys. The hosts go to great lengths to share detailed information. In fact, each episode lasts for an extraordinary three to five hours.

Hosts Colin, Chris, and Dustin have developed extensive industry knowledge. Their excitement about all things PlayStation is palpable through their passionate discussions. The Sacred Symbols: A PlayStation Podcast hosts talk about many topics here. They discuss PlayStation's technical reviews, exclusive titles, and gaming trends. They even address thrilling industry rumors, such as the potential release of the PS5 Pro. The goal is to help listeners make informed gaming choices. Episodes like Our Favorite PlayStation Moments of each year are good listens.

The hosts also interview industry professionals to enrich their conversations. Guests can range from game developers to journalists. Together, they share exciting insights about the gaming console. The podcasters also explore the brand's history, evolution, and impact on the industry. The hosts sometimes take time at the end of each episode to address their followers' questions. It brings them closer to their audience and fosters a real sense of community.

Sacred Symbols: A PlayStation Podcast might appeal to both casual and expert gamers. New listeners should prepare to enjoy hundreds of ready-to-go episodes. All they need to do is press play and let these podcasters update them on PlayStation's exciting universe. New episodes come out on a weekly schedule.

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Episodes

#333 | Waking, Believing, Running
3d ago
#333 | Waking, Believing, Running
With profits falling and first party game releases scarce, it seemed like PlayStation's positive commercial situation may have been softening. But Sony's newest financial report illustrates a rosy picture, with ballooning sales, impressive margins, and a brighter software-driven future that promises more of the brand's bread-and-butter: First party, single-player AAA fare. With a temporary PS5 price cut now instituted, rumors of Guerrilla's Horizon Online targeting a 2025 release date, and so on, it appears PlayStation may be back-on-track and off to the races. Other news this week includes even more confirmation that Xbox games will continue to migrate to PlayStation in greater numbers, a potential tease of a Sony event commemorating PSone's 30th anniversary, Amazon finally getting a Mass Effect TV show off the ground, and more. Then, we wrap up with listener inquiries. Have we started thinking about what our respective "Game of the Year" might be? How come Game of Thrones never got an adequate (or even great) video game rendition? Is it possible to play the "biggest" and "best" games on a budget? Can we all agree that Christmas trees shouldn't be put out until November at the earliest? Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro 0:26:20 - Secret pooper 0:40:15 - Christmas decorations in August 0:43:25 - Colin and Micah's 1 year anniversary 0:47:41 - Lillymo's next game 0:50:03 - PS5 Pro experience so far 1:06:13 - RIP Tony Tod 1:11:38 - A few PSAs 1:13:47 - Sony is teasing something for December 3rd 1:19:34 - Horizon Online in 2025? 1:26:32 - More Xbox games coming to PlayStation 1:46:46 - New Indiana Jones gameplay video 1:53:32 - Mass Effect TV show coming from Amazon 2:05:19 - What Are We Playing? 2:27:54 - Sony Financials 2:44:32 - New PS Plus games 2:53:06 - Best Selling PSN Games for October 3:01:29 - Are we ready to decide Game of the Year? 3:08:46 - Are FPS games losing their visual identity? 3:17:04 - Paywalled articles is theft? 3:30:07 - When will PlayStation make a handheld? 3:37:37 - Why isn't there a good Game of Thrones game? 3:42:39 - Is gaming a luxury hobby? Learn more about your ad choices. Visit podcastchoices.com/adchoices
#332 | Through A Fractal on a Breaking Wall
11-11-2024
#332 | Through A Fractal on a Breaking Wall
Barriers continue to erode in our industry, with the surprising news that one-time PlayStation exclusive Death Stranding would be migrating to Xbox platforms on the fifth anniversary (to the day) of its launch on PS4. Taken along with Sony publishing games like Rise of the Ronin and Stellar Blade that it never owned outright to begin with -- a truly marked change from prior behavior -- what does the brand's increasing flexibility mean for its traditionally robust and powerful exclusives catalog? Is openness a vital component of keeping the games flowing in the modern era? And with yet another Xbox game seemingly en route to PS5 in the form of Age of Empires II: Definitive Edition, how are things moving in the other direction? Other news this week includes fresh word of a Hogwarts Legacy sequel, confirmation of Grand Theft Auto VI's release season, Take Two's sale of AA label Private Division, and more. Listener inquiries help us round things out, per usual. How do we define "the modern audience?" Is gaming an important component of our respective relationships? Has replayability taken a nosedive this generation? How did the interaction between a listener's mother and Colin go when she encountered him walking his dogs? Try VIIA! https://bit.ly/viiasacredsymbols and use code SACRED! Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro 0:18:23 - Joseph's mom 0:21:16 - Daylight Savings time 0:27:48 - Time to put up Christmas decorations? 0:38:24 - Take Two confirms GTA VI next year and sells Private Division 0:52:18 - Alan Wake 2 is still not profitable 1:02:51 - List of PS5 Pro enabled games 1:06:46 - Bandai Namco trademarks two new games 1:12:40 - Death Stranding coming to Xbox 1:31:44 - What Are We Playing? 2:04:05 - HogLeg 2 is confirmed 2:15:11 - Age of Empires II coming to PlayStation 2:22:05 - Games media becoming more Political 2:44:29 - Who is the "modern audience"? 2:51:20 - Real world ads in EA games 2:54:48 - Can you have a long term relationship with someone who doesn't like games? 3:02:50 - Game replayability 3:09:43 - Time off playing games Learn more about your ad choices. Visit podcastchoices.com/adchoices
#318 | Hey Man, Wake Up and Smell the Concrete
05-08-2024
#318 | Hey Man, Wake Up and Smell the Concrete
While Sony may have purchased Bungie with specific end-goals in mind, it's clear -- some two years later -- that the deal hasn't improved PlayStation whatsoever. In fact, it's becoming increasingly nebulous why the acquisition was made at all, with Bungie hemorrhaging money, laying off hundreds, shedding high-end talent, and churning through funds that could be better spent by Sony's actually reliable stable of teams. With further layoffs, the creation of a new spin-off first party squad, and drama galore, there's plenty for us to get into on this topic alone. But there are other things to discuss, too: Firesprite is seemingly making a PlayStation 6 game, Until Dawn Remake got an ESRB rating, Activision's compelling white paper makes a great case for skill-based matchmaking, and more. Then: Listener inquiries! Do we have any nostalgia for pandemic-era gaming? Would Sony have been wise to rely more heavily on established IP for their games-as-a-service push? With studio failures aplenty, is it even worth getting into game dev at this point? How has Colin been dealing with Boar's Head's darkest days ever? Tickets to Sacred Vs Dukes live show: https://bit.ly/sacreddukes Get a free gift with your Journey Pack at https://www.tryfum.com with code SACRED Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro 0:28:15 - San Diego Live show! 0:29:55 - where baby? 0:36:39 - Will CCDF work at LSM? 0:45:46 - Boar's Head listeria outbreak 0:53:52 - Stolen pet waste basket 0:59:22 - Mega Man figure jar 1:03:51 - Cleaning in the shower 1:07:50 - New PSVR2 and PS5 pricing 1:14:33 - Astro Bot Dualsense 1:16:44 - Until Dawn Remake gets rated 1:20:43 - Voice actors strike 1:23:12 - Skill Based match making works 1:32:51 - Legacy of Kain returns? 1:42:57 - Alien Hominid 1 and 2 remastered 1:46:20 - Armored Core and Silent Hill sales and downloads 1:47:37 - What are we playing? 2:08:23 - Bungie Layoffs 2:52:06 - Firesprite's future game 2:59:00 - New PS Plus games 3:03:31 - Gaming with Biden and Trump 3:06:23 - PlayStation's creativity 3:12:34 - Pandemic gaming 3:19:58 - New vs old IP for live service 3:26:43 - Why pursue a career in games? 3:38:06 - Requirement to keep games going Learn more about your ad choices. Visit podcastchoices.com/adchoices
#317 | Cater to the Hollow
29-07-2024
#317 | Cater to the Hollow
Anything can happen, but it seems likely that Firewalk's upcoming hero shooter Concord is essentially dead-on-arrival upon launch in late August. But with less than a month to go until release, what more can really be done? Making it free-to-play in the pre-release environment is an admittance of defeat and a sacrifice of what paying customers you managed to garner at all, while delaying it just... well... delays the inevitable (just ask Kill the Justice League). Does this game have a chance? Did Sony make a mistake by buying Firewalk at all? Why don't publishers pursue projects that fill a specific need, as opposed to copying what already exists? Other news this week includes details about Helldivers 2's Escalation of Freedom update, more tantalizing rumors concerning PS5 Pro, College Football 25's meteoric success, Ubisoft's fumbling Assassin's Creed Shadows statement, three fresh China Hero Project announcements, and more. Listener inquiries wrap things up, per usual, on topics like the best time of day to game, catching up on series you may have missed, forgetting games you've already played but don't remember, and the preposterousness of defrosting bread and there somehow being no water left behind. Tickets to Sacred Vs Dukes live show: https://bit.ly/sacreddukes Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro 0:09:50 - Frozen bread again for some reason 0:13:39 - I vs. Me 0:31:24 - Political secrets 0:40:00 - deadass 0:46:51 - Colin goes to Vegas 0:48:31 - Summer Olympics 0:57:25 - Entertainment during delivery 1:08:27 - PSVR2 PC app 1:12:47 - PS5 Pro settings appear 1:20:47 - New PS5 beta firmware 1:23:37 - NCAA is huge 1:32:07 - Ubisoft's statement on AC Shadows 1:48:53 - WB buys Player First Games 1:52:13 - Humble Games closing? 1:59:57 - More Mega Man coming? 2:07:08 - SNK vs. Capcom: SVC Chaos 2:08:08 - Capcom physical games 2:10:12 - Tales of Xillia Remastered? 2:11:36 - What are we playing? 2:41:32 - Helldivers 2 update 2:54:32 - Concord info and woes 3:09:27 - New games from China Hero Project 3:17:07 - Space Marine 2 gutcheck 3:23:20 - Favorite time to game 3:29:35 - Games we forgot 3:34:52 - Loot lexicography 3:40:51 - Series to get into from scratch 3:45:46 - Staggered release dates Learn more about your ad choices. Visit podcastchoices.com/adchoices
#316 | Days Pass, and This Emptiness Fills My Heart
22-07-2024
#316 | Days Pass, and This Emptiness Fills My Heart
We're truly in the doldrums of summer when it comes to console gaming, at least when considering news, releases, and other notable happenings. But we have a show to do nonetheless, and there are still a series of interesting tidbits worth discussing. Nexon's Bungie-inspired shooter The First Descendant has found itself in some controversy around in-game art, Amazon's Fallout TV series received a ton of Emmy nominations (with Twisted Metal on Peacock receiving one of its own), Sony will show off a slew of games on the show floor at Beijing's ChinaJoy '24 convention, Black Ops 6's beta details have been revealed, and more. We round things out with listener inquiries, as we usually do, this week approaching topics like our game of the year so far for 2024, immersion, playing games with our spouses, and the generational gap (in player age) when it comes to the hardcore space. Tickets to Sacred Vs Dukes live show: https://bit.ly/sacreddukes Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro 0:41:47 - Snark Tank dash cam crash update 0:46:10 - F Cancer 0:48:56 - Where was Dustin on Saturday? 1:13:28 - Dustin's baby publicity 1:29:50 - Too similar? 1:38:14 - Sony at ChinaJoy 1:42:03 - Black Ops 6 beta details 1:49:39 - New Emmy nominations 1:54:07 - Crash 5 cancelled? 1:58:19 - First Descendant copies Destiny? 2:03:59 - Gamers love microtransations 2:11:32 - AAA console games bomb on iOS 2:20:49 - Valve's low employee count 2:24:01 - What we're playing 2:44:29 - GOTY so far? 2:54:20 - Gaming nostalgia 3:13:18 - Immersion problems 3:21:24 - Gaming with your significant other 3:26:30 - Gaming demographics 3:37:45 - DEI layoffs Learn more about your ad choices. Visit podcastchoices.com/adchoices
#315 | Beta Energy
15-07-2024
#315 | Beta Energy
The next PlayStation Studios game in the pipeline is Concord, and we're all interested to see how it pans out. But by opening up its imminent beta weekend to all PS+ subscribers instead of those who pre-ordered the game, it's obvious that the pre-release energy for this title simply isn't there. Will a mass of people going hands-on change its trajectory? Or do things seem a little bit dire for Firewalk's maiden voyage? Plus: Bloodborne for PS5 appears on PlayStation Stars in a cruel tease, Zenless Zone Zero hits 50 million players in only a week, Arc System Works is toiling away on a 3D Double Dragon game, Sony gets into bed with PalWorld studio Pocketpair, and more. Then: Listener inquiries! What do we think of the extensive changes Microsoft made to Xbox's Game Pass program? We've talked a great deal about AI, but how do we feel about its distant cousin procedural generation? Which changes do we want to see instituted most in Firaxis' Civilization VII? Will Chris trade his PSVR2 to a listener for standing room concert tickets? Tickets to Sacred Vs Dukes live show: https://bit.ly/sacreddukes Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro 0:22:41 - Happy Birthday Emily 0:28:45 - Lockmort's patronage 0:30:40 - Stretch our legs 0:34:00 - Heat 0:35:11 - Chingers 0:44:55 - Marriage advice 0:54:53 - New team name 0:57:02 - Trade offer 1:00:51 - Concord beta 1:16:55 - Bloodborne PS5 1:22:24 - Double Dragon reboot 1:26:18 - Zenless Zone Zero success 1:29:58 - Ys X release date 1:32:43 - What the Sigma Star Saga? 1:33:54 - What we're playing 2:02:07 - Pocketpair’s Sony Partnership 2:10:23 - Software and hardware sales data 2:19:55 - New PS Plus games 2:26:25 - Xbox Game Pass price increase 2:44:53 - Stigma to lower difficulties 2:52:15 - Legendary fights 2:56:01 - How much AI is ok? 3:12:56 - Civ VII dreams 3:20:09 - Right-wing grifters Learn more about your ad choices. Visit podcastchoices.com/adchoices
#314 | Bend, But Don't Break
08-07-2024
#314 | Bend, But Don't Break
Days Gone came to PlayStation 4 more than five years ago, and though it sold very well, a sequel hasn't been greenlit, and will almost certainly never be. So why are we still talking about it? Because the civil war that fractured Bend Studio after Days Gone's release has left a sour taste in some folks' mouths. Fair enough. But ultimately, we've all got to move on, and a public airing of grievances -- while personally satisfactory, no doubt -- solves very little. We discuss. Other news this week includes the cancellation of Netflix's in-development Horizon TV series, Sony confirming it will have a presence at Tokyo Game Show for the first time since 2019, reports of SEGA's Crazy Taxi reboot being an MMO, and more. We wrap up our snug lil episode with inquiries from the audience, per usual. If we had complete immunity as the President of Gaming, how would we abuse our power? Are we attracted to the speedrunning scene? How is Elon Musk's Neuralink already changing the way people interact with games? Is Dustin a fake PlayStation fan? Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro 0:32:14 - Six years of Sacred 0:38:44 - 126 degree party 0:51:31 - Angry Colin? 1:01:12 - Dustin exposed/canceled? 1:12:20 - The Getaway issues 1:17:27 - Days Gone Drama 1:29:53 - Horizon Netflix canceled 1:36:22 - New PlayStation collectibles 1:40:39 - Sony at TGS 1:47:53 - Dead Rising details 1:54:16 - Star Wars Outlaws goes gold 1:56:27 - Crazy Taxi reboot 2:04:57 - What we're playing? 2:25:37 - Presidential Gaming immunity 2:33:28 - Castlevania speed run 2:40:04 - Waiting to play games 2:41:48 - Neuralink gaming 2:52:27 - Game within games 2:57:04 - Goodbye to goodbyes Learn more about your ad choices. Visit podcastchoices.com/adchoices