Podcast Beyond - IGN's PlayStation Show

IGN Staff

Beyond is IGN’s flagship PlayStation show, the place where we break down all the latest Sony news and announcements, share our impressions on what we’re playing - new and old - but most importantly, celebrate the fun and camaraderie of gaming. read less

Our Editor's Take

The Sony Playstation is one of the most popular gaming consoles on the market. Podcast Beyond - IGN's PlayStation Show is the official PlayStation podcast of the beloved gaming website. IGN has been active since September 1996. It's since acquired a reputation for high-quality reporting on gaming consoles and culture. Long-time IGN followers will find the same quality of work on this podcast.

The hosts of Podcast Beyond are Brian Altano and Max Scoville, both IGN mainstays. Altano joined the team in April 2009 and has spent over a decade working as a host and producer. Scoville began writing about games in September 2010 for Destructoid Video Game News. He was also a host for Discover Digital Networks. In 2015, Scoville joined the IGN team as a host and producer.

This podcast provides a strong overview of PlayStation gamer's interests. This includes game reviews for new titles, such as Alan Wake 2 and Spider-Man 2. There are also previews of upcoming games for the console, such as GTA 6. Many of these titles have a high amount of anticipation for them. Because of IGN's standing in the industry, they are sometimes among the first to report a story. Listeners who want to be among the first to discover new PS5 news may want to take time for this podcast.

A major plus to Podcast Beyond is that it focuses on inclusive gaming. For example, an expert will discuss how accessible a controller is to those who live with disabilities. Gamers who struggle with motor issues of any kind may find this kind of information helpful.

New episodes of Podcast Beyond - IGN's PlayStation Show air weekly. They are available on Wednesdays and average around an hour in length.

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Episodes

PS5 Pro Pre-Orders Were a Limited Edition Letdown - Beyond 865
02-10-2024
PS5 Pro Pre-Orders Were a Limited Edition Letdown - Beyond 865
The limited edition 30th Anniversary PlayStation 5 hardware that was announced last week went up for pre-order, and statistically speaking, you probably weren’t able to get one. On top of maybe TOO limited quantities of the very cool retro-style versions of the PlayStation 5, PS5 Pro, PlayStation portal and both DualSense and DualSense Edge, the whole online pre-order system turned out to be something of a disaster. People waiting in queues for an hour or more, just to be told everything was out of stock. Or worse, being able to add stuff to their card, but blocked from purchase by technical problems. Considering how much of a mess the launch of this generation was thanks to scalpers, you’d think Sony would’ve handled this better. Actually they did, but only in Japan, where pre-orders of the highly sought-after special editions were limited to PSN account holders with more than 30 hours logged playing games, which presumably helped make things a bit more orderly. We also scratch our heads about the pricing of Horizon Zero Dawn Remastered, which is only ten bucks for people who own the game on PS4, which mysteriously doubled in price overnight on the PlayStation Store. And like, we get it, but also: c’mon. In other news, Assassin’s Creed Shadows’ delay into next year puts in a literal Samurai Shodown with Ghost of Yotei, and that probably isn’t great for either game. We also reflect on how it’s going to be difficult to narrow down what this year’s game of the year will be. Despite a handful of really good games, there don’t seem to be any clear crowd-pleaser standouts. Learn more about your ad choices. Visit megaphone.fm/adchoices
PS5 Pro: What Would Actually Make You Buy One? - Beyond 863
18-09-2024
PS5 Pro: What Would Actually Make You Buy One? - Beyond 863
Now that the dust has settled on the PlayStation 5 Pro’s underwhelming reveal and overwhelming price tag, let’s actually discuss what it would take to get us seriously interested. Sure, Grand Theft Auto 6 at 4K 60FPS would be nice, but is it realistic? Will Rockstar save that for the inevitable PS6 version? We read some of the Beyond community’s thoughts on the matter. Speaking of PlayStation 6, we know basically nothing about the next generation of consoles, other than there will be one, and that it’ll feature an AMD chip, after Sony’s deal with Intel allegedly fell through. This would suggest backward compatibility, which is a blessing and a curse, considering the PS5 is still getting a lot of cross-gen games that also come to PS4. Meanwhile, they don’t make fall/holiday video game release lineups like they used to, and we wax nostalgic about a graphic showing all the amazing games that hit PlayStation 2 back in 2001… And maybe their timed exclusivity had more to do with the PS2 hitting the market a year before Xbox and GameCube than anything Sony was doing. Finally, Dead Rising Deluxe Remaster rises from its grave looking better than the last time we saw it, but showing its age in other ways. Beyond is Max Scoville, Brian Altano, Jada Griffin and Akeem Lawanson. Check out our facebook group at - https://www.facebook.com/groups/podcastbeyond/ Learn more about your ad choices. Visit megaphone.fm/adchoices
The PS5 Pro Revealed: Some Pros, But Mostly Cons - Beyond 862
10-09-2024
The PS5 Pro Revealed: Some Pros, But Mostly Cons - Beyond 862
After months of leaks and rumors, Sony finally revealed the PlayStation 5’s mid-gen refresh, the PS5 Pro. The 8-minute technical presentation from Mark Cerny spent its first three minutes singing the base PS5’s praises, and then highlighted the “big three” improvements the new model boastsl: a larger GPU, advanced ray tracing, and AI-driven upscaling. This new tech was showcased in a montage of side-by-side comparisons featuring some of the PS5’s most popular games, and while there’s some subtle but noticeable difference seeing how these games look running on new tech, nothing really blew us away… at least, until the price was announced. The PS5 Pro launches November 7th with an MSRP of $699 in the US, €799 in Europe. Bear in mind, the stand and the disc drive are sold separately, and the base PS5 isn’t getting any price cut that we’re aware of, which is usually what happens to consoles mid-generation. So many of the PS5’s games so far have been backwards compatible that it’s hard to justify a new console to begin with, let alone a more powerful one. We’re all riding high on Astro Bot, and while that game is gorgeous and technically impressive, at no point did it seem like more powerful hardware would improve the experience. As for what upcoming games can truly take advantage of the PS5 Pro, that remains to be seen. Grand Theft Auto 6 is obviously a big huge deal in 2025, and it’ll undoubtedly sell some PS5 Pros, but aside from Insomniac’s Wolverine game, so much of Sony’s first party lineup is still under wraps, which makes it hard to get excited about this thing, let alone justify spending money on it. Learn more about your ad choices. Visit megaphone.fm/adchoices
Will Concord Suffer from Sony Skipping Gamescom? - Beyond 854
22-08-2024
Will Concord Suffer from Sony Skipping Gamescom? - Beyond 854
This week, it was announced that Stellar Blade sold a million copies, which has us optimistic we’ll see a sequel to ShiftUp’s much-discussed hack and slash. Something we definitely won’t be seeing is a PlayStation presence at gamescom 2024, which definitely doesn’t have us feeling particularly optimistic about Concord, the multiplayer FPS that Sony’s publishing that same week. A massive video game event with hundreds of thousands of attendees sure seems like a good spot to demo a brand new live-service game, but hey, what do we know? Helldivers 2 launched just fine without. Then again, is it fair to compare Helldivers 2 and Concord? They’re both Sony-published multiplayer live-service games that are hitting PS5 and PC day and date, but they’re clearly very different. One is a shameless knockoff slash heartfelt love-letter to Starship Troopers, a 27-year-old cult classic, that has a very clear idea of what kind of video game it is, while the other seems to be equal parts Guardians of the Galaxy and Overwatch, but combined in a way that’s ambitiously blending an ongoing narrative with multiplayer live-service. In other news, after all our grousing and moaning during the Ubisoft Forward post-show about Ubisoft’s failure to acknowledge Beyond Good & Evil in any way… they just released a 20th Anniversary 4K remaster of the game, with a bunch of bonus content and quality of life improvements. Why wasn’t this announced during that week when everybody was making big announcements? We don’t know. But here’s what we do know: Elden Ring is a good video game, so we’re gonna talk about that, and if you’re avoiding Shadow of the Erdtree spoilers, don’t worry, you’re probably farther along than most of us. Which is your favorite farming spot, Ball Hill or Bird Cliff? Sound off in the comments. This week’s Beyond is Max Scoville, Jada Griffin and one-man band/producer/panelist, Tom Jorgensen. Learn more about your ad choices. Visit megaphone.fm/adchoices
Breaking Down The Biggest Games of Sony's China Hero Project - Beyond 858
07-08-2024
Breaking Down The Biggest Games of Sony's China Hero Project - Beyond 858
This week, Jada makes her return to the hosting chair along with Taylor Lyles, Cam “Final Mix” Hawkins, and Kevin Diaz to talk about the biggest games coming out of China Joy 2024 and Sony’s China Hero Project. Ganes like Lost Soul Aside, Exiledge, AI Limit and many more that are building momentum as we get closer to their releases. We also talk about other games that showed up at China Joy 2024 not directly from Sony with new teasers and trailers including Monster Hunter Wilds, Dynasty Warriors: Origins, and Phantom Blade Zero. There was also a new teaser for Season 2 of The Last of Us tv series on Max, to discuss and theorize who Catherine O’Hara will be playing and what storylines could be expanded on beyond what we got in the games. And oh yeah Astrobot and his controller are almost here so we had to talk at least a little bit about one of our favorite up-and-coming mascots of PlayStation. We also acknowledge the PSVR2 PC adapter and hope that will help entice more people to play and make more things that are PSVR2 compatible. There is also a new segment called Out This Week highlighting all the games coming out this week that we are excited for like Twin-Stick shooter Cygni: All Guns Blazing, Volgarr the Viking 2, Steamworld Heist 2, and of course Cat’s Quest 3 where you can take over the Purribean, I’m not sure if that's a tagline for the game but either way that's the pun I’m going with in this description for it. Finally, we do a lightning round of what we’ve been playing recently. Learn more about your ad choices. Visit megaphone.fm/adchoices
Flintlock: The Siege of Dawn & Concord Beta Impressions - Beyond 857
18-07-2024
Flintlock: The Siege of Dawn & Concord Beta Impressions - Beyond 857
This week, we’ve got plenty to talk about. Jada just reviewed Flintlock: The Siege of Dawn, the open-world souls-like action RPG from the studio behind Ashen. She breaks down the combat, both ranged and melee, as well as traversal, how the world is laid out, and the novel approach of earning bonus experience by chaining together combos. We also delve into bosses, as well as what’s up with that little rat dog. Concord had its first Beta this weekend, and we discuss our early impressions of Firewalk’s relatively budget-priced but still pay-to-play live-service shooter. Will it have the same success as Helldivers 2, or attract disgruntled Apex Legends and Overwatch players? We’ll have to wait and see. Jada also spoke to Neil Jones the developer of, Aerial_Knight’s Never Yield, about the upcoming indie narrative runner. We also have time to weigh in on other stuff we’ve been playing, including Chants of Sennaar, Final Fantasy XIV Dawntrail, Alaskan Road Truckers, and yes, Elden Ring’s expansion, Shadow of the Erdtree. Have you heard of it? This week’s panel is Max Scoville, Jada Griffin and Brian Altano with special guest Neil Jones.  Presented by Wendy’s Saucy Nuggs 00:00:00 - Intro 00:01:17 - Concord First Impressions 00:14:35 - Flintlock: The Siege of Dawn Impressions 00:32:17 - Wendy's Saucy Nuggs Featuring Unnecessary Inventions 00:33:37 - Aerial_Knight's We Never Yield Interview with Neil Jones 00:50:56 - Brian likes Elden Ring 01:04:04 - Chants of Sennaar, Final Fantasy XIV Dawntrail, Alaskan Road Truckers Discussion Learn more about your ad choices. Visit megaphone.fm/adchoices
The DLC Dilemma: When Should an Expansion Just Be a Full Game? - Beyond 856
10-07-2024
The DLC Dilemma: When Should an Expansion Just Be a Full Game? - Beyond 856
Elden Ring’s Shadow of the Erdtree DLC is one of the more expansive expansions in recent memory, which has just pondering what exactly the sweet spot is for add-ons to games we love. Is waiting two years for a $40 expansion to a $70 game better than waiting five or six years for a full sequel? Regularly updated live-service games like Destiny 2 and Final Fantasy XIV have no trouble keeping existing players interested, but how do you attract new players when a game’s been going for over a decade? Grand Theft Auto: Vice City was nearly an expansion for GTA III before Rockstar made it a standalone release, and we got some wonderful expansions to Grand Theft Auto IV with The Lost & The Damned and The Ballad of Gay Tony, and then GTAV’s story DLC was allegedly scrapped to focus on the more granular and lucrative updates added to GTA Online. Meanwhile, plenty more great games got their start as DLC, like The Legend of Zelda: Tears of the Kingdom, Halo 3: ODST and Hollow Knight: Silk Song… Though that last one is still MIA. In other PlayStation-adjacent news, Astro’s Playroom has been getting some free sneaky little updates ahead of the release of Astro Bot, including some indication that someone working at Sony actually remembers that Bloodborne exists and that people love it. The Shapes is a new line of collector-grade action figures from Spin Master, featuring some familiar faces from God of War, Ghost of Tsushima, and Horizon Forbidden West. We got a couple little updates on the Watch Dogs movie we forgot was in the works, as well as the Metal Gear Solid movie that’s been in the works for almost 20 years. This week’s episode features Max Scoville, Jada Griffin and Matt Kim. Presented by Wendy’s Saucy Nuggs Learn more about your ad choices. Visit megaphone.fm/adchoices
Dead Rising & Kunitsu-Gami: How Capcom’s Balancing Remakes & Risks - Beyond 855
03-07-2024
Dead Rising & Kunitsu-Gami: How Capcom’s Balancing Remakes & Risks - Beyond 855
Capcom had a few surprises for us with this week’s Next showcase, including the full reveal of Dead Rising: Deluxe Remaster, the second time the 2006 survival-action-horror game has gotten a fresh coat of paint. Apparently a deluxe remaster is a little more involved that your run-of-the-mill HD upscale, but not quite on the same level of a remake, like Capcom’s recent Resident Evil do-overs. Whatever the case, it looks great, and we’ll happily jump back into Frank West’s shoes for some zombie mayhem when the Deluxe Remaster drops in September, and for anyone not excited about the news, rest assured Resident Evil 9 IS in development, so chill out. Aside from re-visiting the familiar to varying degrees, Capcom is also showing it’s not afraid to try something new, as demonstrated by Kunitsu-Gami: Path of the Goddess, an interesting hybrid of tower defense, real-time strategy and escort mission that’s surprisingly hard to explain, which is somewhat unusual in this day and age of established game genres checking boxes of what kind of mechanics they involve. Kunitsu-Gami drops in a few weeks, and while July isn’t particularly packed with big releases, it does have some coming up, like Final Fantasy XVI’s Dawntrail expansion, First Descendant, Zenless Zone Zero, Flintlock: Siege of Dawn, College Football 25, and Arranger: A Role-Puzzling Game. This week, Beyond is Max Scoville, Jada Griffin and Logan Plant. Learn more about your ad choices. Visit megaphone.fm/adchoices